ServerSync
1.6.3Sync data from your plugins across all of your BungeeCord servers without touching any data files!
ServerSync Bukkit/Spigot
ServerSync allows you to sync data from your supported plugins across all of your BungeeCord servers using their built in API's - ensuring data is always in sync and never corrupted.
Why ServerSync?
ServerSync approaches syncing data across your Bungeecord servers in a unique way. In the past, you would have to share a MySQL or SQLite file, or copy whole files across servers every so often. This is extremely dangerous as the files can become corrupt. ServerSync uses the built in API's from plugins to sync data across servers using Bungeecord's messaging system
How ServerSync Works
ServerSync (Bukkit/Spigot) is a plugin that is installed on your Bungeecord servers which communicate with the ServerSync (Bungeecord) plugin on your Bungeecord hub. These servers will automatically detect and link with the Bungeecord hub, no configuration required. The ServerSync hub plugin will determine when each server should send and receive data to remain in sync.
ServerSync currently supports syncing of data with Vault and PlayerPoints. The syncing of permissions via Vault will hopefully be coming soon. For full plugin list and detailed supported plugin, please see the ServerSync Wiki
Requirements
- You'll need to have ServerSync Bungeecord (a separate plugin) installed your Bungeecord server/hub.
- You'll also need to have this plugin installed on all of the Bukkit/Spigot servers to and from which you'd like to sync data.
Plugin Information
- ServerSync Wiki
- How ServerSync Works
- Feature Guide
- Installation & Configuration Guide
- Commands
- Permissions
- Supported Plugins
Issues / Support
If you have an issue, please open an issue on the ServerSync GitHub and I will see what I can do.
Donations
I am an independent developer who creates all of my plugins in my spare time. If you enjoy my work, you can donate and help me pay for some of my development costs!
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