ServerSync
1.6.3Sync data from your plugins across all of your BungeeCord servers without touching any data files!
1.6.3latest1.6.3 - Spigot 1.12Jun 14, 2017 Provides support for Spigot 1.12 Note: This version of ServerSync gets installed on all of your Spigot/Bukkit servers. You'll need to install/update the ServerSync Bungeecord version on your Bungeecord hub. The ServerSync versions on all servers and the Bungeecord hub must match otherwise data will not sync!1.6.2ServerSync 1.6.2Aug 10, 2016 · Updated to Minecraft 1.10 · Added plugin update checker Please note that all of the documentation and setup instructions for ServerSync Bukkit/Spigot have been moved to the new wiki Note: This version of ServerSync gets installed on all of your Spigot/Bukkit servers. You'll need to install/update the ServerSync Bungeecord version on your Bungeecord hub. The ServerSync versions on all servers and the Bungeecord hub must match otherwise data will not sync!1.6.11.6.1 - Hub QueueJan 22, 2016 ServerSync 1.6.1 · Adds message queue to ServerSync Bungeecord which ensures that the hub holds any update messages until a server comes online or a server joins the server for the messages to be delivered. · Previously, Bungee was responsible for holding messages, but it was discovered that there was a timeout. ServerSync now manages it to ensure your plugins stay in sync · Improves messaging speed and dependency on resources. · Updated command relay so when sending a command relay, it will execute on the server it was sent from in addition to all other servers using ServerSync Note: This version of ServerSync gets installed on all of your Spigot/Bukkit servers. You'll need to install/update the ServerSync Bungeecord version on your Bungeecord hub. The ServerSync versions on all servers and the Bungeecord hub must match!1.61.6 - Super Sync SpeedsJan 12, 2016 ServerSync 1.6 · Improves the syncing algorithm and schedule to make player balance syncs almost instantaneous! · ServerSync requires players to be online in order to sync data due to Bungeecord limitations. If no players are online, update messages are held in a queue and updated when players come online - ensuring all servers are always in sync. Note: This version of ServerSync gets installed on all of your Spigot/Bukkit servers. You'll need to install/update the ServerSync Bungeecord version on your Bungeecord hub. The ServerSync versions on all servers and the Bungeecord hub must match!1.5ServerSync 1.5 - Command RelayJan 11, 2016 ServerSync Bungeecord 1.5 · Adds support for command relay · Users with ServerSync admin privileges on the separate Spigot / Bukkit servers can send commands that will be executed across all of your associated servers. · /serversync commandrelay [yourCommand] · /serversync cr [yourCommand] · You can read more on the ServerSync Spigot / Bukkit plugin page which is strongly encouraged. Note: This version of ServerSync gets installed on all of your Spigot/Bukkit servers. You'll need to install/update the ServerSync Bungeecord version on your Bungeecord hub. The ServerSync versions on all servers and the Bungeecord hub must match!1.41.4 - Transmission EncryptionJan 6, 2016 ServerSync 1.4 Bukkit/Spigot · Adds option to encrypt data transmission · To setup, view "Transmission Encryption" section on the spigot main page · Encryption allows you to create your own 16 character encryption key that is used to encrypt data transmitted by ServerSync (ex Vault player balances). This ensures the data cannot be intercepted and modified. Encryption is highly recommended! · Adds metric reporting Note: This version of ServerSync gets installed on all of your Spigot/Bukkit servers. You'll need to install/update the ServerSync Bungeecord version on your Bungeecord hub. The ServerSync versions on all servers and the Bungeecord hub must match!1.31.3 - PlayerPointsNov 29, 2015 ServerSync 1.3 · This update adds support for plugin PlayerPoints. Player points can now be synced across all of your servers! · Fixed a couple of errors and improved accuracy for determining sync schedules! · Added soft dependency for Player Points (soft dependency means it is not required but will look for it) NOTE - You must have the same version (1.3) of ServerSync Bukkit on your Bukkit/Spigot servers AND ServerSync Bungeecord on your BungeeCord Hub. If you don't have matching versions, data will not sync.1.21.2 - Security UpdateNov 25, 2015 ServerSync 1.2 · ServerSync Bukkit and ServerSync Bungeecord now require that both are the same versions in order to sync data across · This update brings new commands to ServerSync Bukkit (See Commands), such as verbose output for debugging1.1Nov 25, 2015
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