0.6 SNAPSHOT build: #1latestEdit Message OutputsNov 23, 2016 [Fix] - Message Output0.5 SNAPSHOT build: #3Remove last Update add new PermissionSep 10, 2016 Remove Update: 0.5 SNAPSHOT build: #2 [ADD] Player Radius Permissions: SheepPainting.PlayerRadius or SheepPainting.User Allow PlayerRadius from config, if the permissions are not set then radius 0.0.5 SNAPSHOT build: #2Little Update Player to Player ColorSep 10, 2016 [ADD] Player to Player Radius PlayerRadius: 4 = 4 * 2 *This prevents that both meet *please write your ideas in the discussions.0.5 SNAPSHOT build: #1User Particle GuiSep 9, 2016 Particle UPDATE: [ ADD] Particle Menu, User bound. Command: /sp p || Or /sheepPainting Particle Permissions : SheepPainting.ParticleGui or SheepPainting.User [ BUGFIX] Default Particle Type Bugfix - JAVA Null Pointer Error [ ADD] Counter Optimiert. [ ADD] User Saving Variable: Code (Text): Counter: 4684 ParticleType: REDSTONE ParticleForm: '2' [ ADD] More Settings in the config.yml Code (Text): ############################################## # # # # # S H E E P - P A I N T I N G # # Copyright ɠharuhcraft.de 2016 -2016 # # # ############################################## # -- -- -- -- -- -- -- -- -- -- -- -- -- -- # # The plugin was written by haruh09. # # The copyright must not be removed # # -- -- -- -- -- -- -- -- -- -- -- -- -- -- # ############################################## ############################################## # -- -- -- -- -- -- -- -- -- -- -- -- -- -- # # 16 C o l o r s - T a b e l e # # Black - Red - Green - Brown - Blue # # Purple - Cyan - Silver - Gray - Pink # # Lime - Yellow - Light_Blue # # Magenta -Orange - White # # -- -- -- -- -- -- -- -- -- -- -- -- -- -- # ############################################## # example: ITEM_ID:SHORT_ID:COLOR:RGB_RED:RGB_GREEN:RGB_BLUE:PERMISSIONS # A Nice RGB-COLOR-PICKER: http://meinbeepweb.beepworld.de/files/farbengenerator.htm ############################################## # - 351:15:WHITE:255:255:255:NONE => NONE > No Permission. SheepColor: - 351:0:BLACK:1:1:1:SheepPainting.Black - 351:1:RED:255:1:1:SheepPainting.Red - 351:2:GREEN:32:243:13:SheepPainting.Green - 351:3:BROWN:139:69:19:SheepPainting.Brown - 351:4:BLUE:25:25:112:SheepPainting.Blue - 351:5:PURPLE:128:1:128:SheepPainting.Purple - 351:6:CYAN:1:191:255:SheepPainting.Cyan - 351:7:SILVER:211:211:211:SheepPainting.Silver - 351:8:GRAY:105:105:105:SheepPainting.Gray - 351:9:PINK:255:20:147:SheepPainting.Pink - 351:10:LIME:173:255:47:SheepPainting.Lime - 351:11:YELLOW:255:255:1:SheepPainting.Yellow - 351:12:LIGHT_BLUE:1:191:255:SheepPainting.Light_Blue - 351:13:MAGENTA:255:20:147:SheepPainting.Magenta - 351:14:ORANGE:255:140:1:SheepPainting.Orange - 351:15:WHITE:255:255:255:NONE lang: 'en' PlayerRadius: 4 MaxColorizePermission: 100 enable: false Command: - bc &7Hello &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here - bc &7Aloha &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here - bc &7Hi &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here #if true == If player can build than SheepPainting is enabled WorldGuardSupport: false PlotSquaredSupport: false PlaceholderAPISupport: false #Particle Configuration Particle: # Place EnumParticle: # BARRIER , BLOCK_CRACK , BLOCK_DUST , CLOUD , CRIT , CRIT_MAGIC , DAMAGE_INDICATOR , DRAGON_BREATH # , DRIP_LAVA , DRIP_WATER , ENCHANTMENT_TABLE , END_ROD , EXPLOSION_HUGE , EXPLOSION_LARGE, # EXPLOSION_NORMAL , FALLING_DUST , FIREWORKS_SPARK , FLAME , FOOTSTEP , HEART , ITEM_CRACK , ITEM_TAKE # , LAVA , MOB_APPEARANCE , NOTE , PORTAL , REDSTONE , SLIME , SMOKE_LARGE , SMOKE_NORMAL , SNOW_SHOVEL # , SNOWBALL , SPELL , SPELL_INSTANT , SPELL_MOB , SPELL_MOB_AMBIENT , SPELL_WITCH, SUSPENDED, # SUSPENDED_DEAPTH , SWEEP_ATTACK , TOWN_AURA , VILLAGER_ANGRY , VILLAGER_Happy , WATER_BUBBLE # , WATER_DROP , WATER_SPLASH , WATER_WAKE DefaultType: REDSTONE DefaultForm: 3 GUI: PlaceholderItem: 160 #======> PlaceholderAPI Supported <====== PlaceholderDisplay: '%Prefix% &9Placeholder' InventoryName: '%Prefix% User Settings' #========================================== # Inventory Slots: 9, 18, 27, 36, 45, 54 InventorySlot: 9 Option: ParticleForm: Material: 339 Name: '&9Edit Form' Position: 0 Types: Rotate: true Circle: true Wings: true ParticleType: Material: 339 #Name: <= PlaceholderAPI Supported Name: '&2Edit Type' Position: 1 Types: BARRIER: true BLOCK_CRACK: true CLOUD: true CRIT: true CRIT_MAGIC: true DAMAGE_INDICATOR: true DRAGON_BREATH: true DRIP_LAVA: true DRIP_WATER: true ENCHANTMENT_TABLE: true END_ROD: true EXPLOSION_HUGE: true EXPLOSION_LARGE: true EXPLOSION_NORMAL: true FALLING_DUST: true FIREWORKS_SPARK: true FLAME: true FOOTSTEP: true HEART: true ITEM_TAKE: true LAVA: true MOB_APPEARANCE: true NOTE: true PORTAL: true REDSTONE: true SLIME: true SMOKE_LARGE: true SMOKE_NORMAL: true SNOW_SHOVEL: true SNOWBALL: true SPELL: true SPELL_INSTANT: true SPELL_MOB: true SPELL_MOB_AMBIENT: true SPELL_WITCH: true SWEEP_ATTACK: true TOWN_AURA: true VILLAGER_ANGRY: true WATER_BUBBLE: true WATER_DROP: true WATER_SPLASH: true WATER_WAKE: true0.4 SNAPSHOT build: #4Little UpdateSep 6, 2016 [ADD] improved language function [GENERELL] Script Update [ADD] Particle Type edit in config.yml Particle Types: Code (Text): # Place EnumParticle: # BARRIER , BLOCK_CRACK , BLOCK_DUST , CLOUD , CRIT , CRIT_MAGIC , DAMAGE_INDICATOR , DRAGON_BREATH # , DRIP_LAVA , DRIP_WATER , EMCHANTMENT_TABLE , END_ROD , EXPLOSION_HUGE , EXPLOSION_LARGE, # EXPLOSION_NORMAL , FALLING_DUST , FIREWORKS_SPARK , FLAME , FOOTSTEP , HEART , ITEM_CRACK , ITEM_TAKE # , LAVA , MOB_APPEARANCE , NOTE , PORTAL , REDSTONE , SLIME , SMOKE_LARGE , SMOKE_NORMAL , SNOW_SHOVEL # , SNOWBALL , SPELL , SPELL_INSTANT , SPELL_MOB , SPELL_MOB_AMBIENT , SPELL_WITCH, SUSPENDED, # SUSPENDED_DEAPTH , SWEEP_ATTACK , TOWN_AURA , VILLAGER_ANGRY , VILLAGER_Happy , WATER_BUBBLE # , WATER_DROP , WATER_SPLASH , WATER_WAKE *please write your ideas in the discussions.0.4 SNAPSHOT build: #3Perma Permission editAug 31, 2016 [ADD] - OP are not counted [BUGFIX] - a Message away.0.4 SNAPSHOT build: #2Color Only <Number> Sheep with PermissionsAug 31, 2016 [ADD] - if he has SheepPainting.Perma.8 - he can color only 8 sheeps forever * If no permission has been set, then not counted. [ADD] - New message when the maximum number has been reached. Code (Text): LimitedPermaPermissions: '%Prefix% &cYou´ve reached the maximum number to colorize, Your Maximum is &f%i%&c.'0.4 SNAPSHOT build: #1Surprise box #2Aug 29, 2016 [ADD] - PlotSquared Support [ADD] - PlaceholderAPI Support variable in Config.yml [ADD] - PlotSquared Support variable in Config.yml [ADD] - shortcut /sheepparticle toggleparticle in /sp tgp [ADD] - Update Command-Function: Command as List with Permissionssystem( NONE = No Permission ) [ADD] - <lang>.yml Default: English + de.yml file * simply write 'en' in the config.yml [BUGFIX] - COMMANDMSG a little bugfix [PERSONAL] Drink a coffee Code (Text): enable: false Command: - bc &7Hello &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here - bc &7Aloha &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here - bc &7Hi &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here0.3 SNAPSHOT build: #1PlaceholderAPI UpdateAug 28, 2016 [ADD] - PlaceholderAPI Support (Optional) [ADD] - PlaceholderAPI in Command-Function [ADD] - PlaceholderAPI in <lang>.yml https://www.spigotmc.org/wiki/placeholderapi-placeholders/0.2 SNAPSHOT build: #4Change in Command-FunctionAug 27, 2016 [ADD] - in Gamemode Creative, the number is now counted.0.2 SNAPSHOT build: #3Particle BugfixAug 27, 2016 [BUGFIX] - Particle only 1 sec were displayed0.2 SNAPSHOT build: #2Surprise box #2Aug 27, 2016 I wish the users of SheepPainting much fun with the new update, Do you a idea, write it in the discussions. [ADD] - If a player in the radius, stops painting. for safety [ADD] - A Command can be executed when a sheep is painted. It can be set in the Config. [ADD] - Adjustable Permissions for Command Function in the Config. [ADD] - For the Command-Function Placeholders: %Player% - Show the Painter. %i% - Shows how many were painted. [ADD] - Better Painting System in the background. [BUGFIX] - small bugfix in Permissions System. Code (Text): Command: Permission: SheepPainting.Command enable: true output: bc %Player% has dyed %i% sheep.0.2 SNAPSHOT build: #1Surprise box #1Aug 27, 2016 [Add] - Config Radius edit [Add] - Ingame command for Radius /sheeppainting radius <int> Permissions: SheepPainting.Admin - SheepPainting.Radius [Add] - Show Particle Permissions: Permissions: SheepPainting.User - SheepPainting.Particle [Add] - /sheeppainting toggleparticle || hide or show Particle Permissions: SheepPainting.User - SheepPainting.Particle [Add] - Autoupdate for Config.yml [Bugfix] - small bug in Item system.0.1 SNAPSHOT build: #2Aug 25, 2016 0.1 SNAPSHOT build: #1Aug 25, 2016
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