Sueta

✪ UHC Scenarios ✪ Manager GUI, New Rates, Voting GUI & +60

4.0.0 Final

It gives you the possibility to put different scenarios without having a UHC plugin have it

·Plugin


Plugin Addon for any UHC plugin with commands to op you have to give the op that owns the event or if it is your server only you can do it

This version has already come to an end the project will continue here .. all bugs between scenarios have been fixed. [HERE]

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⇀ Multi-Language - You have the possibility of select two languages. "es_ES" and "en_US".
⇀ Permission per Scenario - Each scenario has a different instance of permission scenarios.manage.{scenario} in short letters or scenarios.manage.* to add all permissions.
⇀ StartupScenarios - You have the possibility to put in the configuration that scenarios will be activated by default when the server starts.
⇀ VotingGUI - Voting GUI There has been added a menu of voting scenarios ... The scenarios that will appear in this menu will be defined by you, in the configuration of the plugin in the section of VotingScenarios. Each scenario has a maximum of 1 vote and each user can only vote 2 scenarios. Each scenario has a maximum of votes that you can define in the configuration and also the minimum amount of votes that requires a scenario to be activated must be encouraged that it will always need a vote more than established so if you put 5 the scenario will be activated If you have 6 votes.
⇀ VotingScenarios - You can define in the configuration which scenario you will be active to vote.
⇀ MaxVote Perm - Permission for max vote scenarios.vote.max.1 at 10 or scenarios.vote.bypass.
⇀ RatesMenu - Menu of selection of prices of Apple, Plumas, String and Flint you can open the menu using /rates. Do not know what are rates? As it is the percentage of natural drop of items and the types put by now are Apples, Feathers, Flint and String.
⇀ GUI Enable and Disable - You have one GUI for enable and disable scenarios images here.

Images



⇀ CutClean
-
All ores and food are already cooked.
⇀ Bowless - You can not craft bows.
⇀ Switcheroo - Switch places with the enemy by shooting him with an arrow only if the pvp is active.
⇀ Diamondless - You can not mine diamonds, but if you kill a player a diamond will be given to you.
⇀ TimeBomb- When you die, a chest explodes in the next 30 seconds.
⇀ Horseless - You can not use horses.
⇀ Fireless - There is no fire damage.
⇀ Goldless - You can not mince the gold.
⇀ NoCleanUp - When you kill someone gives you regeneration for 10 seconds.
⇀ NoEnchant - Enchantments are forbidden.
⇀ NoFall - No damage from falling.
⇀ Vanilla - All things are set as vanilla and loots are low.
⇀ Rodless - You can not craft rods.
⇀ DoubleOres - When you mine an ore, the mineral that you will normaly get will be multiplied by 2.
⇀ TripleOres - When you mine an ore, the mineral that you will normaly get will be multiplied by 3.
⇀ GoldenHead - When you kill a player, his head is given to you or you can even get the golden head, you can change what you are given in config,yml.
⇀ AbsorptionLess - When you eat an apple it does not give you absorption or extra hearts.
⇀ BareBones - The Nether is disabled, and iron is the highest tier you can obtain through gearing up. When a player dies, they will drop 1 diamond, 1 golden apple, 32 arrows, and 2 string. You cannot craft an enchantment table, anvil or a golden apple. Mining any ore except coal or iron will drop an iron ingot.
⇀ Blooddiamonds - When you mine a ore of diamond it takes away the hearts that you have put.
⇀ Bloodgold - When you pick a mine of gold it takes away the hearts that you have put.
⇀ Bloodlapiz - When you pick a mine of lapislazuli it takes away the hearts that you have put.
⇀ FenceHead - At death a player appears a fence with his head up.
⇀ BlockRush - Every time you hit a new block you get a gold bullion.
⇀ CraftableTeleportation - When you craft something you will be teleported to a random place
⇀ Compensation - When a player on a team dies, the player's max health is divided up and added to the max health of the player's teammates. The extra health received will regenerate in 30 seconds.
⇀ DoubleOrNothing - On mine of iron, diamond, or gold ore you have a 50% chance of 2 of the ore dropping or no ores dropping.
⇀ FoodNeophobia - When you eat a piece of food, you can now only eat that type of food. Each time you eat a different kind of food you take an allocated amount of damage that the host will decide.
⇀ FlowerPower - Every time you break a flower it has a 20% chance of dropping a random item in the game.
⇀ WebCage - When you die a 3x3 box of spider webs appears around you
⇀ DamageDogers - The first x amount of players to take damage are killed.
⇀ DungeonMaze - DungeonMaze generates an infinite world with a lot of cool and strange stuff in it. The world contains 7 layers of epicness, each layer does have different content. All the layers contains a lot of monsters, but also a lot of treasures.
⇀ GoldenFleece - Sheep have a chance of dropping iron, gold or diamonds. But there's also a chance that a skeleton can spawn with full gold.
⇀ NineSlots - The inventory aside from the hotbar can't be used.
⇀ NoFurnace - Furnaces cannot be crafted.
⇀ SheepLovers - Sheep become useful! Upon killing them, they drop 1-3 uncooked beef. If you sheer them, there's a 5% chance that they could drop a gold ingot.
⇀ Timber - When to cut a tree all the blocks of wood fall but not the leaves
⇀ TreeDrops - Gold and Diamonds do not drop anything/but xp. But in Tree Drops, gold has a 0.5% chance of dropping from a leave. Diamonds have a 0.1%. And last buy definitely not least!, feathers have a chance of 10% dropping.
⇀ Longshot - Longshots are defined as 75 blocks or more, and will heal the attacker 1 heart, and damage the victim 1.5x more.
⇀ HalfOre - You have to mine two ores so you only have one
⇀ HashtagBow - When they shoot you they only hurt you if you do not have a bow in your hand
⇀ SelectOres - You can only mine up to a certain amount of diamond, gold and iron. The limit for diamond is 10, gold is 32 and iron is 64.
⇀ XtrApple - Apple drop rates are increased by 40%.
⇀ Pyrophobia - There can be no fire on the map
⇀ NoSprint - Your food level is low so you can not run
⇀ VeinMiner - Mining a block while shifting break blocks of the same type in a chain reaction, giving you the blocks at the end. Only works if you re using the right tool for the block type, and yes, it does break your tools.
⇀ Shiny - Enchant tables and anvils are not craftable.
⇀ NoGoingBack - Once you go to the Nether, there is no going back to the Overworld. Once you go to the End, there is no going back to the Overworld and the Nether. Meetup will be in the End.
⇀ NoPotions - Potions shelves can not be created.
⇀ NightmareMode - Variety of changes to mobs to make them more difficult.
⇀ MonsterInc - If you place a door on the map, go through it and there are 2 or more doors on the map, you will be teleported to one of those doors.
⇀ LightsOut - Torches cannot be placed.
⇀ GunsNRoses - When you break a poppy you get 1 arrow. When you break a rose bush you get 4 arrows. You have a 2% chance of getting a bow from both of them.
⇀ EnderDragonRush - First player to enter the end. Will get fully healed.
⇀ EnderDance - When you place a jukebox in the end you will get fully healed. (Only works 1 a game).
⇀ EightLeggedFreaks - All hostile mobs spawn as different types of spiders with different abilities.
⇀ Captains - Every player has can only craft up Iron Swords. Nothing less nothing better
⇀ Blocked - You can't break the blocks that you place. Other players can't break blocks that you place, and you can break blocks that other players place.
⇀ BiomeParanoia - When players are in a different biome their name will turn a certain color on tab.

config.yml
Config:
    CutClean:
        Display: IRON_INGOT
        Drops:
            IronOre: IRON_INGOT
            CoalOre: TORCH
            Gravel: FLINT
            GoldOre: GOLD_INGOT
        Amount:
            IronOre: 1
            CoalOre: 2
            Gravel: 1
            GoldOre: 1
        Experience:
            IronOre: 2
            CoalOre: 1
            GoldOre: 3
    WebCage:
        Item: WEB
    UHCRun:
        Drops:
            IronOre: IRON_INGOT
            CoalOre: TORCH
            Gravel: FLINT
            GoldOre: GOLD_INGOT
        Amount:
            IronOre: 1
            CoalOre: 2
            Gravel: 1
            GoldOre: 1
        Experience:
            IronOre: 2
            CoalOre: 1
            GoldOre: 3
    BareBones:
        Items:
            Drop1: DIAMOND
            Drop2: GOLDEN_APPLE
            Drop3: ARROW
            Drop4: STRING
            Drop5: AIR
        Amount:
            Drop1: 1
            Drop2: 1
            Drop3: 32
            Drop4: 8
            Drop5: 1
    Compensation:
        StartHealth: 20.0
    Bloods:
        Blooddiamonds: 1.0
        Bloodgold: 1.0
        Bloodlapiz: 1.0
    BlockRush:
        DropItem: GOLD_INGOT
        DropAmount: 1
    Diamondless:
        DropItem: DIAMOND
        DropAmount: 1
    Goldless:
        DropItem1: GOLD_INGOT
        DropAmount1: 8
        DropItem2: GOLDEN_APPLE
        DropAmount2: 1
    Food:
        FoodNeophobia: 1.0
    GoldenHead:
        autoGive: true
        potionEffects:
        - ABSORPTION:120:1
        - REGENERATION:20:2

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