Sueta

✪ UHC Scenarios ✪ Manager GUI, New Rates, Voting GUI & +60

4.0.0 Final

It gives you the possibility to put different scenarios without having a UHC plugin have it

·Plugin
  1. 4.0.0 FinallatestFinal Free Version, Permissions for max votes & Fixed BugsSep 4, 2017
    I have worked a lot on this plugin so it has been incredible now I have developed a version with 100 scenarios but will not continue free I think there will be no problem in that since I dedicate a lot of time to the plugin the link of the version will be as soon as spigot accepts the 5USD price plugin (not a very high price ) ★ Added ★ » Permission of maximum votes example scenarios.vote.max.3 the maximum of votes is scenarios.vote.max.10 Ω Fixed Ω » All command errors /scenarios » The voting system was not working because a message was misspelled in the lang.yml ❄ Changed ❄ » The command /scenarios list {#} now is /scenarios {#}
    9727 downloads
  2. 3.0.0New feature Rates MenuAug 22, 2017
    It is recommended to delete the lang.yml to avoid bugs. ★ Added ★ » Add the menu of selection of prices of Apple, Plumas, String and Flint you can open the menu using /rates » Recodeo finalized I will fix more mistakes little by little report me if you see.
    579 downloads
  3. 2.0.1Fix BugsAug 14, 2017
    Ω Fixed Ω » In version 1.11.2 the items were not seen in the voting menu » The vote count starts from one
    368 downloads
  4. 2.0.0Voting Menu, English Traduction & Voting DefaultsAug 13, 2017
    ★ Added ★ » Voting GUI There has been added a menu of voting scenarios ... The scenarios that will appear in this menu will be defined by you, in the configuration of the plugin in the section of VotingScenarios. Each scenario has a maximum of 1 vote and each user can only vote 2 scenarios. Each scenario has a maximum of votes that you can define in the configuration and also the minimum amount of votes that requires a scenario to be activated must be encouraged that it will always need a vote more than established so if you put 5 the scenario will be activated If you have 6 votes. » The English translation of the scenarios was added again. ★ Added ★ » I have already fulfilled several of the objectives drawn but I still have the big scenarios as UHCRun and several things you can suggest me by private message thanks for your support and do not forget to leave your ★★★★★
    117 downloads
  5. 1.0.0Permission per Scenarios, Startup Scenarios and Fixes BugsAug 11, 2017
    Added: - I have added permisions per scenarios, like scenarios.manage.(scenario) or scenarios.manage.* (adds all scenarios permissions) - Now you can set to configuration, which scenaruis will be active by default when the server is started Changed: - The lenguage file creation system has been changed, because it didnt update by itself when more lines where added. Idea: - I will add voting system so that users can vote which scenarios they want and if that scenario has enough amount of votes that are defined in the config file. When you run the command /scenarios endvote, the most voted scenaros will be activated, (the command is going to be added so you can finish de votations and most voted scenarios will be activated)
    158 downloads
  6. 7.0.0Infinity Lore, Fux Bug TimeBomb & new Lang.ymlJun 27, 2017
    Added: - New config file Lang.yml here you have separate what has to do with the language of the plugin - Hologram in the scenario TimeBomb with timer of 30 at 0 Changed: - Now the smells of the items you can make them with a string list so you can put and remove the lines you want (delete the old Scenarios folder) Fixed: - In the TimeBomb scenario the chest did not explode when the time was up - Timber active in all time
    1322 downloads
  7. 6.1.0NMS Support, Order GUI, Fixed Many BugsJun 20, 2017
    New Beta: - NMS Versions Support 1.7/1.8.X/1.9.X/1.10.X/1.11.X please if you have a bug report me in PM Added: - Four GUI´s - New Command "/blocks" open scenarios type blocks - New Command "/cancels" open scenarios type cancels - New Command "/common" open scenarios type others - New Command "/players" open scenarios type players Changed: - Now the scenarios enable and disable GUI is sorted by categories you can open each of them in the menu or with the commands Fixed Many Bugs and are as follows: - The barebones scenario did not fulfill the function of not giving the ores that said when there were other scenarios like cutclean or double ores activated - Apparently because of the trouble does not get to put the scenario well NoNether now is ok - Can not activate the No CleanUp scenario due to lack of command now added correctly - When the Enchant scenario was activated when clicking the table it was throwing errors on the console now - The Golden Head stage never stopped being activated since the gold heads could be continued crafting now no longer - There were some scenarios that were not fulfilling the ordinate function now, although although I am missing some of it - When you click on some items in the menu the placeholders check and uncheck is not replaced
    416 downloads
  8. 6.0.1Bug in Scenario CompensationJun 18, 2017
    Fixed Big Bug: - There was a big mistake that had not been taken into account when players entered the server again with a full life
    133 downloads
  9. 6.0.0Added GUI for Enable or Disable Scenarios, New command & Fixed BugsJun 18, 2017
    Added: - New Feature GUI for enable or disable scenarios [BETA] report bugs in PM please .SpoilerTarget">Spoiler: Enabled .SpoilerTarget">Spoiler: Disabled - Then sort the scenarios by categories and avoid putting items of versions higher than 1.7.10 to avoid incompatibilities until you add it with NMS - New command "/manage" open GUI for enable or disable scenarios permission scenarios.admin Fixed: - When you went to the Nether on the stage No Going Back let you return even active which was absurd - Reviewing carefully I found two scenarios that did not show the lords of the correct scenario and already fix them - As I put the system of multiple languages had returned the error that the users could take the items from the inventory which already fix Idea: - I am working with the MMS to be able to put a real support to the new versions and the version 1.7.10 without having problems of compatibility wait for me please
    122 downloads
  10. 5.0.0+14 Scenarios, Command HelpJun 17, 2017
    Added: - New command /scenarios help - +14 Scenarios Following: ⇀ VeinMiner - Mining a block while shifting break blocks of the same type in a chain reaction, giving you the blocks at the end. Only works if you re using the right tool for the block type, and yes, it does break your tools. ⇀ NotShiny - Enchant tables and anvils are not craftable. ⇀ NoGoingBack - Once you go to the Nether, there is no going back to the Overworld. Once you go to the End, there is no going back to the Overworld and the Nether. Meetup will be in the End. ⇀ NoPotions - Potions shelves can not be created. ⇀ NightmareMode - Variety of changes to mobs to make them more difficult. ⇀ MonsterInc - If you place a door on the map, go through it and there are 2 or more doors on the map, you will be teleported to one of those doors. ⇀ LightsOut - Torches cannot be placed. ⇀ GunsNRoses - When you break a poppy you get 1 arrow. When you break a rose bush you get 4 arrows. You have a 2% chance of getting a bow from both of them. ⇀ EnderDragonRush - First player to enter the end. Will get fully healed. ⇀ EnderDance - When you place a jukebox in the end you will get fully healed. (Only works 1 a game). ⇀ EightLeggedFreaks - All hostile mobs spawn as different types of spiders with different abilities. ⇀ Captains - Every player has can only craft up Iron Swords. Nothing less nothing better ⇀ Blocked - You can't break the blocks that you place. Other players can't break blocks that you place, and you can break blocks that other players place. ⇀ BiomeParanoia - When players are in a different biome their name will turn a certain color on tab.
    190 downloads
  11. 4.8.6PermissionsJun 17, 2017
    Bug: - As I am redoing the code I forget the permissions
    145 downloads
  12. 4.8.3 [RECODING 10%]Resuming the project, Improvement of changes & Many future featuresMay 4, 2017
    I have returned and I have plenty of time to schedule and resume the project so send suggestions by MD or Profile. Added: - It added three more lines to the descriptions of the scenarios at the request of many Fixed: - Problem With messages in two scenarios - TimeBomb and FenceHead scenario collision - Persiste problem with scenario NoSprint Change: - Now when TimeBomb is activated the head above the fence appears next to the - Now the items that are dropped by mineral control scenarios do not fly but leave in this place if not so report it Working: - Recoding 10% - GUI 50% - Infinite Lore 70% - BigScenario UHCRun 40% - WorldGeneratorType 20%
    637 downloads
  13. 4.8.2 [RECODING]Fixed Bug with food bar, Working Big Scenario UHCRunMar 27, 2017
    Fixed Bug: - Scenario NoSprint with food bar Idea: - UHCRun Big Scenario
    381 downloads
  14. 4.8.1Click Inventory FixedMar 6, 2017
    Fixed Error: - Finally manage to arrange that the players do not take things from the inventory with the command /scenarios
    347 downloads
  15. 4.8+8 Scenarios, Bugs FixedFeb 23, 2017
    Added: - Scenarios ⇀ DamageDogers - The first x amount of players to take damage are killed. ⇀ DungeonMaze - DungeonMaze generates an infinite world with a lot of cool and strange stuff in it. The world contains 7 layers of epicness, each layer does have different content. All the layers contains a lot of monsters, but also a lot of treasures. ⇀ GoldenFleece - Sheep have a chance of dropping iron, gold or diamonds. But there's also a chance that a skeleton can spawn with full gold. ⇀ NineSlots - The inventory aside from the hotbar can't be used. ⇀ NoFurnace - Furnaces cannot be crafted. ⇀ SheepLovers - Sheep become useful! Upon killing them, they drop 1-3 uncooked beef. If you sheer them, there's a 5% chance that they could drop a gold ingot. ⇀ Timber - When to cut a tree all the blocks of wood fall but not the leaves ⇀ TreeDrops - Gold and Diamonds do not drop anything/but xp. But in Tree Drops, gold has a 0.5% chance of dropping from a leave. Diamonds have a 0.1%. And last buy definitely not least!, feathers have a chance of 10% dropping. Fixed: - Litte Bugs - Reduced Range of explosion in TimeBomb
    182 downloads
  16. 3.3Config Update, Fixed Many Bugs & +1 ScenarioFeb 21, 2017
    Added: - Scenario .SpoilerTarget">Spoiler: ⇀ WebCage When you die a 3x3 box of spider webs appears around you Update: .SpoilerTarget">Spoiler: Config.yml Add Code (Text): Config: CutClean: Drops: IronOre: IRON_INGOT CoalOre: TORCH Gravel: FLINT GoldOre: GOLD_INGOT Amount: IronOre: 1 CoalOre: 2 Gravel: 1 GoldOre: 1 Experience: IronOre: 2 CoalOre: 1 GoldOre: 3 BareBones: Items: Drop1: DIAMOND Drop2: GOLDEN_APPLE Drop3: ARROW Drop4: STRING Drop5: AIR Amount: Drop1: 1 Drop2: 1 Drop3: 32 Drop4: 8 Drop5: 1 Compensation: StartHealth: 20.0 Bloods: Blooddiamonds: 1.0 Bloodgold: 1.0 Bloodlapiz: 1.0 BlockRush: DropItem: GOLD_INGOT DropAmount: 1 Diamondless: DropItem: DIAMOND DropAmount: 1 Goldless: DropItem1: GOLD_INGOT DropAmount1: 8 DropItem2: GOLDEN_APPLE DropAmount2: 1 Food: FoodNeophobia: 1.0 GoldenHead: autoGive: true potionEffects: - ABSORPTION:120:1 - REGENERATION:20:2 Fixed: - Scenarios Imcompatibility ⇀ FenceHead ⇀ Bloodgold ⇀ Bloodlapiz ⇀ Goldless ⇀ Compensation Error: ⇀ Compensation - Added one option in the config for select start heal of players
    123 downloads
  17. 3.1+5 Scenarios, config foodFeb 19, 2017
    Added: - Scenarios ⇀ CraftableTeleportation - When you craft something you will be teleported to a random place ⇀ Compensation - When a player on a team dies, the player's max health is divided up and added to the max health of the player's teammates. The extra health received will regenerate in 30 seconds. ⇀ DoubleOrNothing - On mine of iron, diamond, or gold ore you have a 50% chance of 2 of the ore dropping or no ores dropping. ⇀ FoodNeophobia - When you eat a piece of food, you can now only eat that type of food. Each time you eat a different kind of food you take an allocated amount of damage that the host will decide. ⇀ FlowerPower - Every time you break a flower it has a 20% chance of dropping a random item in the game. - Config.yml .SpoilerTarget">Spoiler: Food Code (Text): Food: FoodNeophobia: 1.0 Fixed: - Icons in inventories of /scenarios Idea: - I will create a free plugin to be able to select the loots of things in the UHC - I will create a complete UHC premium plugin with everything and if possible 1.7
    148 downloads
  18. 2.6.3+4 Scenarios, Config BloodsFeb 17, 2017
    Added: - Scenarios ⇀ Bloodgold - When you pick a block of gold it takes away the hearts that you have put ⇀ Bloodlapiz - When you pick a block of lapislazuli it takes away the hearts that you have put ⇀ FenceHead - At death a player appears a fence with his head up ⇀ BlockRush - Every time you hit a new block you get a gold bullion - Config.yml ⇀ Blooddiamond - You can set the amount of hearts that will take you away 1.0 = 0.5 hearts ⇀ Bloodgold - You can set the amount of hearts that will take you away 1.0 = 0.5 hearts ⇀ Bloodlapiz - You can set the amount of hearts that will take you away 1.0 = 0.5 hearts Fixed: - Compatibility between ⇀ Cutclean - Before the events were overwritten and only one was given if cutclean was activated ⇀ TripleOres - Before the events were overwritten and only one was given if cutclean was activated ⇀ DoubleOres - Before the events were overwritten and only one was given if cutclean was activated Idea: - If you can think of a new scenario tell me so added it
    137 downloads
  19. 2.2+2 Scenarios, XP IncrementFeb 16, 2017
    Added: - Scenarios ⇀ AbsorptionLess - When you eat an apple it does not give you absorption or extra hearts ⇀ BareBones - The Nether is disabled, and iron is the highest tier you can obtain through gearing up. When a player dies, they will drop 1 diamond, 1 golden apple, 32 arrows, and 2 string. You cannot craft an enchantment table, anvil, or golden apple. Mining any ore except coal or iron will drop an iron ingot. Upgrate: ⇀ XP - Added more experience when activated double ores and triple ores Fixed: ⇀ Messages - GoldenHead Progress: ⇀ Menu for active or disable - 15% Complete
    122 downloads
  20. 2.0GoldenHead, messages editables & config.ymlFeb 16, 2017
    Added: ⇀ GoldenHead - When a player dies you get a golden head or block with improved effects you can change what you give in the config.yml ⇀ Command - /scenario reload - Recharges all messages and settings ⇀ Config.yml - Option to put the effects of the golden head - Change messages from each scenario and extra messages in some events Fixed: - Bug with CutClean Idea: - Future added GUI for enable or disable scenarios
    115 downloads
  21. 1.3.1Fixed BugsFeb 15, 2017
    Fixed Bug: - Fireless Added: - Version compatibility 1.9
    143 downloads
  22. 1.215 Scenarios completedFeb 14, 2017
    Added: ⇀ Vanilla - All things are set as vanilla and loots are low Fixed: - Error with command /rules the command is /scenarios - Corrected permanent events that persisted Idea: - Future added TripleOres
    101 downloads
  23. 1.0✪ UHC Scenarios ✪ UHC´s Addon 15 ScenariosFeb 14, 2017
    Some scenarios are left on always fixed
    177 downloads

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